Quasimodo contains 114 result(s) for your request.

Subject Predicate Object Modality Polarity Plausibility Neighborhood Sigma Local Sigma Inspect
snoot can unlock POSITIVE 0.0043 0.0341 0.0043
babyface can unlock POSITIVE 0.0038 0.0066 0.0039
raiment can unlock POSITIVE 0.0037 0.0308 0.0037
blood elf has_property unlock POSITIVE 0.0036 0.0039 0.0036
tartarus can unlock POSITIVE 0.0036 0.0037 0.0036
doolittle can unlock POSITIVE 0.0032 0.0130 0.0033
omega has_property unlock POSITIVE 0.0032 0.0041 0.0032
iphone be expensive to unlock POSITIVE 0.0031 0.0031 1.0000
upgrade randomly lock unlock POSITIVE 0.0029 0.0029 1.0000
house elf has_property unlock POSITIVE 0.0028 0.0028 0.0028
razer synapse has_property unlock POSITIVE 0.0028 0.0028 0.0028
word be locked to unlock POSITIVE 0.0026 0.0026 1.0000
defibrillator be considered unlock POSITIVE 0.0025 0.0025 1.0000
elbe can unlock POSITIVE 0.0023 0.0028 0.0023
elver can unlock POSITIVE 0.0022 0.4810 0.0022
blue baby can unlock POSITIVE 0.0021 0.0021 0.0021
freight car can unlock POSITIVE 0.0021 0.0034 0.0021
goblin shark can unlock POSITIVE 0.0020 0.0025 0.0020
sprint phone be hard to unlock POSITIVE 0.0020 0.0030 0.2245
the wolf among us can unlock POSITIVE 0.0019 0.9576 0.0020